brick-3d-0.1.0.0
Safe HaskellNone
LanguageHaskell2010

Brick3D.Camera

Synopsis

Documentation

data Camera Source #

Represents Camera that will be used for rendering

Instances

Instances details
Default Camera Source # 
Instance details

Defined in Brick3D.Camera

Methods

def :: Camera #

moveCamera :: Position -> Camera -> Camera Source #

Move camera's transform

rotateCamera :: V3 Float -> Camera -> Camera Source #

Rotate Camera

カメラ自身の場所で回すにはどうすれば??