Brick3D.Camera
data Camera Source #
Represents Camera that will be used for rendering
Camera
Constructors
Fields
Defined in Brick3D.Camera
Methods
def :: Camera #
rotation :: Lens' Camera Rotation Source #
position :: Lens' Camera Position Source #
nearClip :: Lens' Camera Float Source #
hFov :: Lens' Camera Float Source #
farClip :: Lens' Camera Float Source #
moveCamera :: Position -> Camera -> Camera Source #
Move camera's transform
rotateCamera :: V3 Float -> Camera -> Camera Source #
Rotate Camera
カメラ自身の場所で回すにはどうすれば??